The place

Museum of Wrecks is a maritime archeological museum in Stockholm, Sweden. It takes you on a journey through time, telling the story of the secrets found at the bottom of the Baltic Sea. With the help of digital technology, the museum brings its stories up to the surface.

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The project

PIXILAB Blocks is the cornerstone of all the media technology used in the museum. Running on a virtualized server hosted by the museum's IT department, Blocks manages 80 Intel NUCs running PIXILAB Player software driving projectors, video displays, touch screens, interactive 3D exhibits and multi-channel audio, 36 video projectors, ArtNet/DMX512 lighting, numerous digital I/O functions and sensors, 12 Dataton WATCHOUT channels.

“Blocks is the cornerstone of all the media technology used in the museum.”

The project

PIXILAB Blocks is the cornerstone of all the media technology used in the museum. Running on a virtualized server hosted by the museum's IT department, Blocks manages 80 Intel NUCs running PIXILAB Player software driving projectors, video displays, touch screens, interactive 3D exhibits and multi-channel audio, 36 video projectors, ArtNet/DMX512 lighting, numerous digital I/O functions and sensors, 12 Dataton WATCHOUT channels.

“Custom mobile apps allow our guides and staff to interactively control individual exhibits, adapting the experience to different groups of visitors.”

JOHANNA VÄPNARGÅRD
Project Lead
VRAK — Museum of Wrecks

“We were able to build all our media, interaction and control functions in Blocks.
I know of no other system that spans the entire gamut like that.”

GUNNAR BOSTRÖM
Technical Project Manager
VRAK — Museum of Wrecks

Credits

VRAK Museum of Wrecks
Concept and Design: Expology
Exhibit Builders: Bruns
Technical Installation: Ata-tech
Interactives: Kiss the Frog