Sometimes it is useful to create a player with settings that enables some tools for trouble-shooting. SSH access to the player, toolbars and developer tools can come in handy while testing scripts and hardware.
Follow the guide to build a standard kiosk but use the settings provided here.
Use the text file method to configure the player, edit and copy the text shown below to another FAT32-formatted USB stick. Put it at the root level of the USB stick, naming it kiosk-config-dev.txt or any other describing name.
connection=wired dhcp=yes browser=chrome homepage=http://pixi.guide/spot disable_private_mode=yes wake_on_lan=yes disable_zoom_controls=yes persistence=session primary_keyboard_layout=us additional_components=uefi.zip initrdpxe.xz 08-ssh.xzm root_password=pixi hide_mouse=no disable_navigation_bar=no
The differences compared to a standard setting are:
In case you need to access the player with SSH, you first have to find its IP number. This can be found in the Blocks editor under Display spot settings/Information
To log on, use a ssh enabled terminal window.
On Windows, you must enable OpenSSH Client under "Windows optional features".
$ ssh root@[ipnumber]
Enter the password specified in the kiosk-config file.
On your computer used to access the player over SSH, you may have to reset the known_hosts file. That is because the hash identifying the player changes on each restart. To do so:
To avoid the known host issue one can use:
$ ssh -o StrictHostKeyChecking=no -o UserKnownHostsFile=/dev/null root@[ip-number]
Ip number can be found in blocks editor or in the dhcp servers client lease list.